RagnaTales
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  1. server custom features

πŸ§₯ Vestment Enchantment

Sacred Vestment Enchantment

The Sacred Enchant Vestment NPC, located in Izlude, offers players the ability to enhance their Shoes and Garments with unique, randomized options. To use this service, the equipment must meet specific refinement requirements. This system provides an opportunity to customize gear with powerful abilities, boosting effectiveness in combat.

Fees and Required Items

  • Cost: 350,000 Zeny per enchantment attempt.

  • Required Items:

    • 10x Sacred Tree Blessings

The fee and materials required are displayed during each interaction with the NPC, helping players keep track of the costs.


Allowed Equipment

The NPC specializes in enchanting Shoes and Garments. To be eligible for enchantment, the equipment must meet the following requirements:

  • Shoes: Must be refined to +3 or higher.

  • Garment: Must be refined to +3 or higher.


Possible Enchantment Options

Each enchantment attempt will randomly apply options to the selected item. The enchantments differ based on the type of equipment and have both Buff Slots (positive effects) and Debuff Slots (negative effects).

Shoes Enchantments

Effect
Buff Slot
Debuff Slot

Increase ASPD

1% - 5%

-1% to -5%

Increase Max HP

1% - 3%

-1% to -3%

Increase Max SP

1% - 3%

-1% to -3%

Increase ATK

1% - 3%

-1% to -3%

Increase MATK

1% - 3%

-1% to -3%

Reduce Casting Time

1% - 5%

-1% to -5%

Reduce Skill Delay

1% - 5%

-1% to -5%

Increase Healing Effectiveness

1% - 15%

-1% to -15%

Increase Received Healing Effectiveness

1% - 15%

-1% to -15%

Garment Enchantments

Effect
Buff Slot
Debuff Slot

Resistance to Ranged Attacks

1% - 3%

-1% to -3%

Resistance to Melee Attacks

1% - 3%

-1% to -3%

Resistance to DemiHuman

1% - 3%

-1% to -3%

Resistance to Neutral

1% - 5%

-1% to -5%

Resistance to Water

1% - 5%

-1% to -5%

Resistance to Earth

1% - 5%

-1% to -5%

Resistance to Fire

1% - 5%

-1% to -5%

Resistance to Wind

1% - 5%

-1% to -5%

Resistance to Poison

1% - 5%

-1% to -5%

Resistance to Holy

1% - 5%

-1% to -5%

Resistance to Dark

1% - 5%

-1% to -5%

Resistance to Ghost

1% - 5%

-1% to -5%

Resistance to Undead

1% - 5%

-1% to -5%

Magic Resistance to Neutral

1% - 5%

-1% to -5%

Magic Resistance to Water

1% - 5%

-1% to -5%

Magic Resistance to Earth

1% - 5%

-1% to -5%

Magic Resistance to Fire

1% - 5%

-1% to -5%

Magic Resistance to Wind

1% - 5%

-1% to -5%

Magic Resistance to Poison

1% - 5%

-1% to -5%

Magic Resistance to Holy

1% - 5%

-1% to -5%

Magic Resistance to Dark

1% - 5%

-1% to -5%

Magic Resistance to Ghost

1% - 5%

-1% to -5%

Magic Resistance to Undead

1% - 5%

-1% to -5%


Enchantment Process

  1. Talk to the Sacred Enchant Vestment NPC.

  2. The NPC will check if your Shoes or Garment meets the refinement requirement (+3 or higher).

  3. The required Zeny (350,000) and materials (10x Sacred Tree Blessings) will be deducted.

  4. A random enchantment will be applied to your equipment.

  5. You will have the option to keep the enchantment or attempt to re-enchant by paying the fee again.

The randomness of the system introduces excitement and allows for multiple attempts to achieve the perfect combination of bonuses.

PreviousπŸ—‘οΈ Weapon EnchantmentNextπŸ”§ Refine System

Last updated 3 months ago