Patch Notes #13
Last updated
Last updated
'Ninja' and 'Gunslinger' is now available!
You may proceed on our https://wiki.ragnatales.net/general-information/job-change-system to check out these new expanded jobs!
Fixed 'Change Skill Level' if the buff skill is not maxed learned.
Item/Card granted buff skills, such as 'Cure' and 'Detoxify', can now be used by any job if the skill is learned.
Remove Monster Option in Target List 'Return' error has been fixed.
Added 'Ammunition Toggle Switching' in the Configuration menu, allowing you to enable or disable ammunition switching.
Mob Scanning: Enhanced to reduce contact with monsters attacking a player, preventing getting stuck on another player's target.
Added a forced walk feature: if auto play stops or gets stuck for 10 seconds, a random 5~8 cell walk is triggered to reset the algorithm.
'Dangerous Soul Collect' will now only trigger if no spirit balls are detected.
'Frenzy/Berserk' has been added to the Buff List for Lord Knight.
'Eswoo/Eske' has been added to the Attack List for Soul Linker.
The duration of 'Hindsight/Auto Spell Lv.10' has been reduced from the default to 1 minute to allow re-triggering in case the wrong elemental spell is chosen. Additionally, the chances of picking the following spells have been adjusted:
Fire Bolt (Increased chance)
Cold Bolt (Increased chance)
Lightning Bolt (Increased chance)
Soul Strike (Increased chance)
Napalm Beat (Decreased chance)
Frost Driver (Decreased chance)
Fire Ball (Decreased chance)
Now prevents both the 'Attacker' and the 'Target' from teleporting. A delay is applied as soon as a player lands a hit or receives damage.
Delay: 5 seconds
Applies to: When attacking a 'Player' or being attacked by a 'Player'.
Corrected the bonus from the 'Hunter Fly Card.'
Added two useful commands (NOTE: Prices of items have been removed from the details to maintain the balance of the economy).
Equipments:
'Helm Of Abyss' added
'Anubis Helm' added
'Adventurer's Backpack' added
Fixed where stamina is not added due to the Stamina State (OFF).
Due to the increasing player population and the substantial amount of zeny being generated, we have made the difficult decision to reduce global drop rates for certain items as part of our efforts to combat zeny inflation. Although we've previously avoided lowering rates, we've now been left with no choice but to implement this strategy, along with additional zeny-burning mechanisms, to help maintain balance in the economy. We hope for your understanding as we strive to ensure a stable and fair in-game environment for everyone.
Normal Monsters:
Common: unchanged
Healing items: reduced from x3 to x1.5
Equipment: reduced from x3 to x1.5
Cards: unchanged
MVP Monsters:
Common: unchanged
Healing items: unchanged
Equipment: unchanged
Cards: unchanged
Monster count has been increased back to the initial release numbers.
Gacha Machine E (Lowest Chance increased from 0.01% to 0.03%)
This machine contains equipment-related rewards. You can check the new set of rewards In-Game by talking to the Gacha Machine located in Izlude!
Gacha Machine C (Lowest Chance increased from 0.01% to 0.03%)
This machine contains costume-related rewards. You can check the new set of rewards In-Game by talking to the Gacha Machine located in Izlude!
Removed 'Donation Ticket' as an allowed currency for rolling the Gacha Machine.
Increased the 'Gacha Token' requirement per roll from 1 to 2.
The Limited Shop is back, now with even greater rewards in the bag!
Donβt miss your chance to win these exclusive items:
Gigantic Majestic Goat
Father's White Moustache
Masquerade C
Bloodied Shackle Ball
CD In Mouth
Leaf Cat Hat
Rabbit Magic Hat
Sacred Treasure Scroll 2 - 50,000 Zeny!
Shop Duration: 24 Hours
Added 'Acid Bomb Box (10)' at 20% chance
Added 'Poison Bottle Box (10)' at 20% chance
Disabled in Jail.
Flying Galapago - Increased damage of Blitz Beat from 10% to 15%.
Sloth Hat - Increased proc chance of Sonic Blow Lv.5
Rideword Hat - Increased proc chance of Lifesteal
C Poring Soap Pipe - Corrected costume bonus (ATK/MATK)