π Party Bonus EXP by Class
Last updated
Last updated
In RagnaTales, we value all job classes, including those that are often not in demand for an ideal party. To encourage diversity and cooperation, we have introduced a system that favors job classes such as Thief, Swordsman, Acolyte, and Merchant classes, which are sometimes overlooked. This system rewards players by providing a bonus experience rate when these classes are present in your party.
Bonus for Underappreciated Jobs:
The system specifically encourages players to include Thief, Swordsman, Acolyte, and Merchant classes in their party. These classes provide valuable experience bonuses that incentivize balanced and diverse party compositions.
Bonus Calculation Based on Unique Jobs:
The bonus is calculated based on the number of unique job classes in the party from the specified list. The more unique jobs from these underappreciated classes present in the party, the higher the bonus.
The bonus structure is as follows:
1 unique job: 3% bonus
2 unique jobs: 7% bonus
3 unique jobs: 10% bonus
4 or more unique jobs: 15% bonus
Same Map Requirement:
The experience bonus is applied only if all party members are on the same map. This encourages players to stay together and collaborate effectively.
Applies to Both Base and Job Experience:
The bonus affects both base experience and job experience. This provides an incentive for players to level up both their character and their job class faster by forming diverse parties.
Example Scenario:
If your party consists of a Thief, Acolyte, Swordsman, and Merchant, your party will receive the maximum 15% experience bonus since all four unique classes are present.
If your party has two Acolytes and one Swordsman, the bonus will be 7%, as the system only counts unique job classes.